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WebGL System Report

WebGL 1 WebGL 2

✓ This browser supports WebGL 2

Platform: Linux x86_64
Browser User Agent: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; +claudebot@anthropic.com)
Context Name: webgl2
GL Version: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Shading Language Version: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium)
Vendor: WebKit
Renderer: WebKit WebGL
Unmasked Vendor: Google Inc. (Google)
Unmasked Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver)
Antialiasing: Available
ANGLE: No
Performance: Poor (fallback tier 1/3, fps n/a)
Major Performance Caveat: Yes

Vertex Shader

Max Vertex Attributes: 16
Max Vertex Uniform Vectors: 4096
Max Vertex Texture Image Units: 32
Max Varying Vectors: 31
Best float precision: [-2127, 2127] (23)
Max Vertex Uniform Components: 16384
Max Vertex Uniform Blocks: 14
Max Vertex Output Components: 128
Max Varying Components: 124

Transform Feedback

Max Interleaved Components: 128
Max Separate Attribs: 4
Max Separate Components: 4

Rasterizer

Aliased Line Width Range: [1, 1]
Aliased Point Size Range: [1, 1023]

Fragment Shader

Max Fragment Uniform Vectors: 4096
Max Texture Image Units: 32
float/int precision: highp/highp
Best float precision: [-2127, 2127] (23)
Max Fragment Uniform Components: 16384
Max Fragment Uniform Blocks: 14
Max Fragment Input Components: 128
Min Program Texel Offset: -8
Max Program Texel Offset: 7

Framebuffer

Max Draw Buffers: 8
Max Color Attachments: 8
Max Samples: 4
RGBA Bits: [8, 8, 8, 8]
Depth / Stencil Bits: [24, 8]
Max Render Buffer Size: 8192
Max Viewport Dimensions: [8192, 8192]

Textures

Max Texture Size: 8192
Max Cube Map Texture Size: 16384
Max Combined Texture Image Units: 64
Max Anisotropy: 16
Max 3D Texture Size: 2048
Max Array Texture Layers: 2048
Max Texture LOD Bias: 15

Uniform Buffers

Max Uniform Buffer Bindings: 72
Max Uniform Block Size: 65536
Uniform Buffer Offset Alignment: 256
Max Combined Uniform Blocks: 60
Max Combined Vertex Uniform Components: 245760
Max Combined Fragment Uniform Components: 245760
Supported Extensions:
EXT_clip_control
EXT_color_buffer_float
EXT_color_buffer_half_float
EXT_conservative_depth
EXT_depth_clamp
EXT_float_blend
EXT_polygon_offset_clamp
EXT_texture_compression_bptc
EXT_texture_compression_rgtc
EXT_texture_filter_anisotropic
EXT_texture_mirror_clamp_to_edge
EXT_texture_norm16
NV_shader_noperspective_interpolation
OES_draw_buffers_indexed
OES_sample_variables
OES_shader_multisample_interpolation
OES_texture_float_linear
OVR_multiview2
WEBGL_clip_cull_distance
WEBGL_compressed_texture_astc
WEBGL_compressed_texture_etc
WEBGL_compressed_texture_etc1
WEBGL_compressed_texture_s3tc
WEBGL_compressed_texture_s3tc_srgb
WEBGL_debug_renderer_info
WEBGL_debug_shaders
WEBGL_lose_context
WEBGL_multi_draw
WEBGL_polygon_mode
WEBGL_stencil_texturing