Platform: |
Linux x86_64 |
Browser User Agent: |
Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; +claudebot@anthropic.com) |
Context Name: |
webgl2 |
GL Version: |
WebGL 2.0 (OpenGL ES 3.0 Chromium) |
Shading Language Version: |
WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium) |
Vendor: |
WebKit |
Renderer: |
WebKit WebGL |
Unmasked Vendor: |
Google Inc. (Google) |
Unmasked Renderer: |
ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver) |
Antialiasing: |
Available |
ANGLE: |
No |
Performance: |
Poor (fallback tier 1/3, fps n/a) |
Major Performance Caveat: |
Yes |
Vertex Shader
Max Vertex Attributes: |
16 |
Max Vertex Uniform Vectors: |
4096 |
Max Vertex Texture Image Units: |
32 |
Max Varying Vectors: |
31 |
Best float precision: |
[-2127, 2127] (23) |
Max Vertex Uniform Components: |
16384 |
Max Vertex Uniform Blocks: |
14 |
Max Vertex Output Components: |
128 |
Max Varying Components: |
124 |
Rasterizer
Aliased Line Width Range: |
[1, 1] |
Aliased Point Size Range: |
[1, 1023] |
Fragment Shader
Max Fragment Uniform Vectors: |
4096 |
Max Texture Image Units: |
32 |
float/int precision: |
highp/highp |
Best float precision: |
[-2127, 2127] (23) |
Max Fragment Uniform Components: |
16384 |
Max Fragment Uniform Blocks: |
14 |
Max Fragment Input Components: |
128 |
Min Program Texel Offset: |
-8 |
Max Program Texel Offset: |
7 |
Framebuffer
Max Draw Buffers: |
8 |
Max Color Attachments: |
8 |
Max Samples: |
4 |
RGBA Bits: |
[8, 8, 8, 8] |
Depth / Stencil Bits: |
[24, 8] |
Max Render Buffer Size: |
8192 |
Max Viewport Dimensions: |
[8192, 8192] |
Textures
Max Texture Size: |
8192 |
Max Cube Map Texture Size: |
16384 |
Max Combined Texture Image Units: |
64 |
Max Anisotropy: |
16 |
Max 3D Texture Size: |
2048 |
Max Array Texture Layers: |
2048 |
Max Texture LOD Bias: |
15 |
|
Supported Extensions: |
|
EXT_clip_control
|
|
EXT_color_buffer_float
|
|
EXT_color_buffer_half_float
|
|
EXT_conservative_depth
|
|
EXT_depth_clamp
|
|
EXT_float_blend
|
|
EXT_polygon_offset_clamp
|
|
EXT_texture_compression_bptc
|
|
EXT_texture_compression_rgtc
|
|
EXT_texture_filter_anisotropic
|
|
EXT_texture_mirror_clamp_to_edge
|
|
EXT_texture_norm16
|
|
NV_shader_noperspective_interpolation
|
|
OES_draw_buffers_indexed
|
|
OES_sample_variables
|
|
OES_shader_multisample_interpolation
|
|
OES_texture_float_linear
|
|
OVR_multiview2
|
|
WEBGL_clip_cull_distance
|
|
WEBGL_compressed_texture_astc
|
|
WEBGL_compressed_texture_etc
|
|
WEBGL_compressed_texture_etc1
|
|
WEBGL_compressed_texture_s3tc
|
|
WEBGL_compressed_texture_s3tc_srgb
|
|
WEBGL_debug_renderer_info
|
|
WEBGL_debug_shaders
|
|
WEBGL_lose_context
|
|
WEBGL_multi_draw
|
|
WEBGL_polygon_mode
|
|
WEBGL_stencil_texturing
|
|